Technology can be a powerful tool for deepening engagement and enhancing student understanding. From exploring ancient civilizations to creating science labs and visualizing math concepts, Sandbox empowers students to design their own virtual and AR experiences, making learning not only interactive but also personalized and unforgettable.
Sandbox is available for FREE from the Apple App Store and the Google Play Store.
Sandbox is installed on 1.3 million devices worldwide. So, how are educators using it effectively? Below are 25 creative ways to bring Sandbox into your lessons, helping students to connect, create, and learn like never before.
25 Ways to Bring Sandbox into the Classroom
Sandbox is Now Available for Chromebook!
The award-winning Sandbox app has landed on the Google Play Store for Chromebook devices, bringing immersive learning to even more classrooms!
The Chromebook version matches the beloved features of Sandbox: students can create stages, use a vast library of 3D models, explore pre-made scenes, and share their creations between devices. In Sandbox for Chromebook, students shrink themselves down into their scenes and explore them in an interactive, video-game style using a keyboard and mouse.
Designed for access and equity, Sandbox for Chromebook is helping us work towards every student experiencing hands-on immersive learning and exploring the universe from inside their classroom.